Google sketchup for interior design space planning free download




















Author : Lydia Cline. Rating : 4. Get BOOK. A practical guide to SketchUp addressing the specific needs of interior designers Already a common and popular tool for architects and landscape architects, SketchUp is increasingly finding a place in the professional workflow of interior designers.

SketchUp for Interior Design is a practical introduction for interior designers and students who want to learn to use the software for their unique needs. The book covers the basics of creating 3D models before showing how to create space plans, model furniture, cabinetry, and accessories, experiment with colors and materials, incorporate manufacturers' models into project plans, and create final presentations and animated walk-throughs for clients.

Each chapter includes clear explanations and helpful illustrations to make this an ideal introduction to the topic. Includes downloadable sample models and 39 tutorial videos Features sample questions and activities for instructors and additional online resources for students and self-learners Provides instruction on using SketchUp in both PC and Mac formats.

At the end of every course you will find practical exercises that will broaden your experience in the acquired knowledge. These resources enable students to think about how the knowledge can be applied to any situation.

At the end of the four courses you will be able to express your ideas to others in a more efficient and attractive way. This course may be applied to any discipline, but all exercises are designed especially for interior designers, stage designers, and space planning focusin g on the tools required to use SketchUp in those fields.

Millions discover their favorite reads on issuu every month. Give your content the digital home it deserves. Get it to any device in seconds. Views Drawing in 3 dimensions and using the Blue Direction Locking an inference 3.

Practice Chapter 3 1. Draw a bookcase 2. Draw an ottoman 3. Draw a rectangular table with rounded base. Tape Measure Tool 4. Practice Chapter 4 1. Create a room with an open door, window and opening 2. Create a wainscoting and a crown molding 3. Create a lamp with a spherical base 4.

Create a chair layout for a conference room 5. Create a Queen Ann leg. Painting Faces with colors Editing a color Painting Faces with textures and apply Fill options Sampling a material Changing a face material from the Entity Information window Using images Using images to create textures Creating a new material Save a texture for future use in other models Texture position 6.

Practice Chapter 6 1. Applying a tile at an angle and changing the size 2. Curtain texture position with free pins 3.

Project a texture on the curved surfaces of an ottoman. Styles Browser Select tab. Pre-defined Styles Edit tab 7. Scenes Assigning styles to scenes and show different options through layers Updating a scene from the tab Changing a style assigned to a scene. Practice Chapter 7 to 13 1. Create a floor plan using section planes 2.

Create a cross section using section planes 3. Create an interior perspective 4. Allow shadows and sun light to come in through the window 5. Create an animation. Create the first floor slab Create the first floor walls Create the second floor slab Create the second floor walls Create the stair Insert windows and doors on first and second floors.

Complete interior walls on the first floor Create the ceiling and a roof Reaching the inside with a section. Chapter 5. Work with groups, components and layers and manage the Outliner. One of the strengths of SketchUp is the way it allows users to maintain the geometry of a model under control.

Having a disorganized model can be a real headache and can even cause the computer to operate very slowly. There are four indispensable tools if you wish to reach a good end: Groups, Components, Outliner and Layers.

Groups behave as a model inside another model, which makes them easier to select, move or hide. They are usually used for combining several objects into a single one. Each group adds to the file size, as they do not refer to any other source as components do. Making a group is fast and you do not need to specify any future behavior.

They have the ability to cut holes on faces as well to align and stick on them. Groups can be named and are listed on the Outliner. Use groups to make a single object that will not be used in the future or, if you need just an instance of the geometry, to manipulate a set of faces and edges in one operation, to protect an object to be changed by adjacent geometry or to avoid an object get stuck.

Select the Move tool and select the midpoint of the bottom line as the starting point. Proceed to move it to the back midpoint of the second box.



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