Spainish role playing game
It is a white sphere with a uniform and shiny surface, like a pearl wrapped in a halo of light. It concentrates all the magic left by the gods to guarantee life. It emits so much light that living near by turns out to be blinding, but the moons of Tails would not reflect anything without it, and its inhabitants would have an even darker existence. Little more is known about this sphere. Only once every fifty years they gain the path and never more than a hundred thousand people are allowed.
Mainly the gods select the fortunate, because it is the moment when they visit their creation. The rest must earn such privilege through their actions and among them a group stands out: The Exhalant-Hunters. The Exhalant-Hunters are some kind of paladins or sacred guardians. They belong to the Sacred Order of the Exhalant-Hunters, for many the most powerful organism in the world.
They usually travel in a group, accomplishing missions or waiting for their next task. A metal stamp issued by the Order, works for them as a safe-conduct. They are loved and hated, respected and feared.
For some they are heroes, for others they are bounty hunters. It was their exceptional physical, mental and magical abilities, the ones that attracted the attention of the gods.
Long ago alchemists, assassins, adventurers, hunters, explorers, doctors, warriors, thieves, wizards, marines, rogues, or savages abandoned their lives to fulfill the most sacred mandate of the gods: the capture of the Exhalants.
Magic is something natural. Managing it with safety requires training but there are almost no schools and the spell books are seriously scarce assets. The Exhalant-Hunters Sacred Order has their own, as well as the School of Magicians, but no one from outside of their ranks are accepted. Their character is elementary and any living thing can, in principle, connect with the four physical elements: Water, Air, Fire and Earth.
The two first belong to Heads, while the last two are part of Tails. It will just be more difficult and badly seen by their fellow citizens. But there is a fifth element, the Spirit. It is such the extent of it, its capability for life and no life, that no mortal body can contain its energy without suffering alterations.
Here is the origin of the Exhalants, humans able of coordinating naturally with the magic of the Spirit. The Exhalants have the power of a god, but no its willingness to dominate it. It constitutes a threat for the integrity of the world and an aberration, an insult to the divinities. That is the cause of the sacred mandate to capture them, alive or dead, to be carried to the Orb.
The human beings are located preferably in the obverse and reverse of the coin, in Heads and in Tails, even though there are some that decide to live in the dangerous border of the coin: the Edge.
The predominant political system is the feudalism. Ruling nobles, alone or not, more or less tyrant depending on which side of the coin they live, govern the destiny of thousands of vassals. There are a dozen kingdoms, empires, and pseudo democratic states in each half. There is not an only sovereign or emperor that can rule them all, but a central council where all the leaders keep a permanent delegation: the Dubitative Committee.
The headquarters is located close to the Orb so its light can bless them with the wisdom of the gods. Every year the most responsible personalities from each territory gather together somewhere in their world. The location and the date are revealed one month before by the gods to the Dubitative Committee.
They transfer it to their lords and they get ready for the great meeting where they agreed upon politics typical from Heads and they will smooth things over very necessary in Tails. It is a great event, a great responsibility for the hosts and a duty for the Nobles. The gods observe with caution everything that happens, and they are easily upset.
The inhabitants of the world of Heads are happier and no wonder why: there are abundant sun, plants, fruits, clean water and animals. Their personality is genteel and calm. They are social and welcoming, always eager to share the enjoyment of life with their congeners, chatting, eating, and drinking in the warmth of the sun. In Tails, they have it much worse because of the lack of light they have to eat fungi, roots instead of fruits, drink water that always smells funny and hunt animals that most likely will try to gobble the hunter first.
They are surly and forthright, wary and apprehensive. However they are loyal and passionate once you gain their trust, thus fighting for survival marks the daily routine and they are always willing to live every day as if it was the last. In Heads they dress with elaborated clothing, fancy fabrics and silk, thin and vaporous, thanks to the always-warm climate. The tones are green, blue, violet, and yellow, also the white and the combinations of sand.
The Nobles use soft tones, in contrast with the less wealthy ranks, where they are used to be vibrant. In Tails, the clothing is much more rough and furs and leather are abundant. The tones used are earthy colors brown, reddish, orange besides grey and black.
They are always intense, as if everything was colored with acrylic or oil. In Heads prevails the shape over the purpose. The most important buildings from one or another territory city hall, temples, dragon stations, etc. All of them have a basements with bedrooms, the cheapest solution to be able to fall asleep in a world that the night never comes. The cities are decorated with gardens bursting with exuberant plants, healthy trees with leafy crowns and colorful birdies.
It perfectly harmonies with the pale marble with grey or bluish highlights as well as the gold and silver ornaments from the important buildings. The students are asked to put the missing punctuation marks, make dialogues according to some specific clues, use their imagination These phrases are useful while organising pair work during the lessons of pre-intermediate students. They can be displayed on the poster in the classroom or printed out and your students will be a These role play cards are designed for elementary to pre-intermediate learners.
There are 6 different scenarios split between the police, ambulance and fire service. Students work in pairs to prep This is a dialogue and role play exercise. Two students fight over the car, but then, one of them goes out, and something unexpected happens.
The dialogue sets the pattern of talking in English, a Drama World Talent Marta. This drama is about a television talent show called World Talent, where contestants from around the world compete to see who is the most talented performer.
Each week the contestants perform in fr Helping People- Charity Events Tajana. This worksheet contains four stories, students must choose one story and decide who of the four people they are going to help and then decide how they are going to help them to organize a charity Game, Debates Yasaman.
Choose one student f The Perks of Advertising Caroline Sopelsa. This is a speaking activity. Students must be able to think on their feet in order to sell their products to the "buyers".
The idea is to use odd products that wouldn't be easily bought to s Curious BusyTeacher Contributor. This document cont Students will be able to develop fluent communication strategies, improve speaking skills, discuss and expose their opinions about controversial issues. Each student will raffle a card that c Movie Worksheet: Brexit hellen haga. After the 23rd of June, I thought about discussing the arguments which led to the referendum result.
Face to Face Game Anna Luara. This worksheet provides nine role play cards. They contain information related to work and study, routine, family and hobbies. Students can simply ask each other questions and collect information, Alien Cultures Game dnisbet.
Your students interact, laugh, argue, and forge relationships. Your classroom environment is enhanced through role play in Spanish lessons. Role play is not so much age-related as level-related. Check out the following examples of role playing scenarios to use in primary school up to adult classes. Choose imaginary situations relevant to your students. Intermediate to advanced: more complex situations that require students to employ grammar and vocabulary skills.
Materials and visual aids are helpful for role-playing with children. They get excited to dress up, plus it makes getting into character easier. Use these role plays with beginner students after pre-teaching vocabulary and useful expressions. Prompt cards make the activity easier for low-level students. Organize this role play for two people as doctor or nurse and patient.
Prepare prompt cards with useful expressions for the doctor or nurse and symptoms for the patients. Practice food vocabulary, as well as how to order and request things.
This works as pair practice or you can divide your students into bigger groups of customers. Kids love adding plastic food, plates, and cutlery.
Prepare prompt cards for the shopkeeper and customers or have your students create shopping lists. It can be a simple game, or you can set up the whole market with different students playing for example a baker or butcher. This popular role-play scenario ranges from simple with two students playing a tourist and a local.
Alternatively, set up the classroom as an imaginary city and use index cards or post-it notes with location names. Have your students sell a certain product or service chosen by you or them. It could be a classroom plant, a marker, a sheet of paper, or a haircut.
Have your students take turns making their presentations while everyone else is watching. In the end, each student writes down the one thing they want to buy, and the one who gets the most orders wins. This fun role play in Spanish is for practicing hotel vocabulary and complaints. Prepare prompt cards with imaginary problems. For example:. These four scenarios require your students to manage more advanced grammar structures and improvise.
This detective game encourages students to practice speaking and logical thinking. One student is a murderer, one student is the detective, and everyone else is an innocent suspect. Check out these scenarios in English and translate and adapt them for a role play in Spanish.
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